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For windows download Croc's World8/23/2023 ![]() Croc's main method of attack consists of a full-circle tail swipe that is used to defeat enemies and bosses, as well as a hip drop move that can be used to break open crates containing collectibles. While collecting the Gobbos is not mandatory to completing the game, doing so is nonetheless necessary in order to face off against the game's final boss and unlock the game's true ending.Ĭroc's maneuvering abilities are somewhat comparable to that of Mario's in Super Mario 64, with his primary methods of movement consisting of the abilities to run, jump, climb, and swim using either the analog stick or the D-pad, as well as touting the abilities to perform a sidestep and a 180-degree quick turn as other methods of maneuver. Subsequently, collecting every puzzle piece in the game unlocks an extra island containing more levels for the player to progress through. Rescuing every Gobbo before a boss level in each world unlocks a secret level that can be completed in order to collect a jigsaw puzzle piece. 5 of these Gobbos are hidden in various locations throughout the level, often collected by solving a puzzle or completing a challenge, whilst the 6th Gobbo is located in a bonus room hidden behind a set of doors that can only be reached by collecting 5 colored crystals hidden throughout the level. Also hidden across each stage are 6 Gobbos being held captive by the Dantini tribe that act as Croc's main objective throughout the length of the game. Various different collectibles are scattered throughout stages, including small, gray crystal orbs that act as Croc's health, and red hearts that give the player an extra life when collected. Certain stages also contain boss enemies known as "Guardians" that Croc must defeat in order to progress to the next stage. The main goal of each level is to navigate through the stage and reach the gong located at the end of the level in order to transport Croc to the next, while also saving as many captured Gobbos imprisoned throughout the stage as possible. Levels are accessed through a world map, and consist of various different smaller sub-sections taking place both above land and underground (as well as occasionally taking place underwater) that are filled with various enemies and obstacles that try to impede Croc. A sequel to the game, titled Croc 2, was released in 1999.Ī screenshot of the stage "Be Wheely Careful" stages in the game are made up of several small, connected areas consisting of various puzzles and platforming challenges.Ĭroc: Legend of the Gobbos is a third-person 3D platformer in which the player controls the main character, a green crocodile named Croc, through several courses taking place on various islands throughout Gobbo Valley. It went on to become one of Argonaut's most successful releases, selling over 3 million copies for the PlayStation. Justin Scharvona, Karin Griffin, and Martin Gwynn Jones composed the game's music, while Jonathan Aris provided the voice of Croc.Ĭroc: Legend of the Gobbos received mixed to positive reviews from critics praise was directed towards the game's visuals, music and sound, while criticism was directed towards the controls and camera. The game's characters and mechanics were designed by Simon Keating in his first-ever video game project. It was first pitched to Nintendo as a prototype for a 3D platform game in which the player controlled Yoshi from Nintendo's Super Mario series, but was ultimately rejected by Nintendo, ending the relationship and prompting Argonaut to retool the game as an original property. The game initially started development shortly following a successful relationship between Argonaut and Nintendo, with the former creating a processing chip for the Super Nintendo Entertainment System called the Super FX that was used in games such as Star Fox to display 3D polygonal environments. Taking place in the fictional setting of the Gobbo Valley, Croc: Legend of the Gobbos follows a young crocodile named Croc, who sets out to rescue a group of furry creatures known as Gobbos from the evil magician Baron Dante. It was released in North America in September 1997 for the Sony PlayStation, and later that year for the Sega Saturn and Microsoft Windows. Croc: Legend of the Gobbos is a platform game developed by Argonaut Games and published by Fox Interactive.
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